Tuesday 12 August 2014

Reflection On The GAME Plan Process

Reflecting over the past eight weeks, I am impressed with the abundance of understanding I have acquired. When I look back my GAME plan, I have seen development and learning. I have determined many objectives for myself both in my professional and personal lives, but get "lost" when it comes to accomplishing them. By using the GAME plan, it will grant my students and me to be self-directed learners, by adopting the four steps, (Cennamo, Ross & Ertmer, 2009). I have carried out many parts of my GAME plan but need the beginning of the school year in order to continue on. I am impatient to apply this and to come up with another objective to attain from the NETS standards.

I believe this is very useful to the students, too. They need the skills of being a self-directed learner so they could be successful in the real world. By instructing them the GAME plan, they can implement what they learn now in the future. This can be applied through the practice of Problem Based Learning. Cennamo, Ross, & Ertmer (2009) states that this type of learning has many advantages beyond self-directed learning. They are learning to collaborate with others, application of a broad type of skills and goals/content, understanding transfer, and authentic learning experiences. I have learned that I do not do so much of this type of learning in my classroom. I have some challenges in the way that are set in place by my district, but I am going to discuss these with "the powers that be" and see what I can do to persuade them otherwise. This type of learning is so advantageous to students that I cannot see how they can reject me away!

I would like to employ more technology in my classroom, and this course was able to assist me in choosing the best strategy to implement this. It is sometimes challenging to see the videos with the classrooms filled with a laptop for each student and technology everywhere. I wish I had such richness but I do not. At my school, we have a computer lab for 100+ students to use in common with others. I am hoping to use some of my technology into my classroom. Simple things as cameras are also a good small way to begin. I have thought about asking parents to give away their old digital cameras to the class. It seems as if people are improving their cameras regularly and may be willing to give away their old ones. It is worth a shot. I am also going to sign up for that computer lab as often as possible so that I can integrate technology as much as possible. This is a mini GAME plan I have planned to do as much as I can due to technology with the little that I have to work with. I see the significance of it for learning and living.

References
Cennamo, K., Ross, J. & Ertmer, P. (2009). Assessment and Evaluation. Technology integration for meaningful classroom use: A standards-based approach. (Laureate Education, Inc., Custom ed.). Belmont, CA: Wadsworth, Cengage Learning.